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  Final Fantasy VII

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Final Fantasy World Final Fantasy VII 7 Materia Independant


Independant

Here we have a list of all Independant Materia, their statistics and where there are located.
If you are having trouble finding Materia, look at our Walkthrough in your required section for more information. For help on Chocobos, have a look at our Chocobo Breeding Guide.

Note: As the selling price of Materia differs depending on it's level, all Materia will be priced as Masters.
For example, an 'All' Materia with no Ability Points can be sold for 0 Gil, while a Mastered 'All' can be sold for 1,400,000 Gil.

MP Plus
HP Plus
Speed Plus
Magic Plus
Luck Plus
EXP Plus
Gil Plus
Enemy Away
Enemy Lure
Chocobo Lure
Pre-Emptive
Long Range
Mega All
Counter Attack
Cover
Underwater
HP<->MP

MP Plus

 Name  Cost  Sell  Location  Buy
 MP Plus  8000  560000    Cosmo Canyon.
         Destroyed Mideel.
 LVL  Ability  AP  Description
 *  MaxMPUP +10%  0  Maximum MP increases by 10%.
 **  MaxMPUP +20%  10000  Maximum MP increases by 20%.
 ***  MaxMPUP +30%  20000  Maximum MP increases by 30%.
 ****  MaxMPUP +40%  30000  Maximum MP increases by 40%.
 *****  MaxMPUP +50%  50000  Maximum MP increases by 50%.

HP Plus

 Name  Cost  Sell  Location  Buy
 HP Plus  8000  560000  Prize for getting 60-90 points when greeting Rufus at the Junon Docks.  Cosmo Canyon.
         Destroyed Mideel.
 LVL  Ability  AP  Description
 *  MaxHPUP +10%  0  Maximum HP increases by 10%.
 **  MaxHPUP +20%  10000  Maximum HP increases by 20%.
 ***  MaxHPUP +30%  20000  Maximum HP increases by 30%.
 ****  MaxHPUP +40%  30000  Maximum HP increases by 40%.
 *****  MaxHPUP +50%  50000  Maximum HP increases by 50%.

Speed Plus

 Name  Cost  Sell  Location  Buy
 Speed Plus  See 'Location'  1400000  Battle Arena 20480 BP (Disc 1) after first visit.  N/A
       12800 BP (Disc 1) second visit (to receive Keystone). And 4000 BP (Disc 2-3).  
 LVL  Ability  AP  Description
 *  Dexterity +10%  0  Dexterity increases by 10%.
 **  Dexterity +20%  15000  Dexterity increases by 20%.
 ***  Dexterity +30%  30000  Dexterity increases by 30%.
 ****  Dexterity +40%  60000  Dexterity increases by 40%.
 *****  Dexterity +50%  100000  Dexterity increases by 50%.

Magic Plus

 Name  Cost  Sell  Location  Buy
 Magic Plus  N/A  1400000  Corral Valley Cave, at the bottom of the long ladder.  N/A
 LVL  Ability  AP  Description
 *  Magic +10%  0  Magic increases by 10%.
 **  Magic +20%  10000  Magic increases by 20%.
 ***  Magic +30%  20000  Magic increases by 30%.
 ****  Magic +40%  30000  Magic increases by 40%.
 *****  Magic +50%  50000  Magic increases by 50%.

Luck Plus

 Name  Cost  Sell  Location  Buy
 Luck Plus  N/A  1050000  Temple of the Ancients.  N/A
 LVL  Ability  AP  Description
 *  Luck +10%  0  Luck increases by 10%.
 **  Luck +20%  15000  Luck increases by 20%.
 ***  Luck +30%  30000  Luck increases by 30%.
 ****  Luck +40%  60000  Luck increases by 40%.
 *****  Luck +50%  100000  Luck increases by 50%.

EXP Plus

 Name  Cost  Sell  Location  Buy
 EXP Plus  2000GP  1  Wonder Square, can only be exchanged for 2000 GP once.  N/A
 LVL  Ability  AP  Description
 *  EXP. UP  0  Experience earned from battle is doubled.
 **  EXP. UP  60000  Experience earned from battle is doubled.
 ***  Master  150000  N/A.
 Equipping Effect
 Luck +1

GIL Plus

 Name  Cost  Sell  Location  Buy
 Gil Plus  1000GP  1  Wonder Square, can only be exchanged for 1000 GP once.
 N/A
 LVL  Ability  AP  Description
 *  Gil UP  0  Gil earned from battle is doubled.
 **  Gil UP  80000  Gil earned from battle is doubled.
 ***  Master  150000  N/A.
 Equipping Effect
 Luck +1

Enemy Away

 Name  Cost  Sell  Location  Buy
 Enemy Away  N/A  1  Chocobo Square, prize for racing Chocobos at Class B, A and S.
 N/A
 LVL  Ability  AP  Description
 *  Encounter Down  0  Random enemy encounter rate is lowered by 7/16.
 **  Encounter Down  10000  Random enemy encounter rate is lowered by 7/8.
 ***  Master  50000  N/A.
 Equipping Effect
 Luck +1

Enemy Lure

 Name  Cost  Sell  Location  Buy
 Enemy Lure  See 'Location'  1  Battle Square, 5120 BP (Disc 1) after first visit.
 N/A
       800 BP (Disc 1) second visit (to receive Keystone). And 250 BP (Disc 2-3).  
 LVL  Ability  AP  Description
 *  Encounter Up  0  Random enemy encounter rate is raised by 7/16.
 **  Encounter Up  10000  Random enemy encounter rate is raised by 7/8.
 ***  Master  50000  N/A.
 Equipping Effect
 Luck -1

Chocobo Lure

 Name  Cost  Sell  Location  Buy
 Chocobo Lure  2000  1  Chocobo Farm, in front of the Chocobo pen to the right in Disc 2-3.
 Chocobo Farm, Choco Billy sells only one Chocobo Lure for 2000 gil in Disc 1.
 LVL  Ability  AP  Description
 *  Chocobo Lure  0  Fight Chocobos in random battles.
 **  Chocobo Lure  3000  1.5x Chocobo encounter rate.
 ***  Chocobo Lure  10000  2x Chocobo encounter rate.
 ****  Master  30000  N/A.
 Equipping Effect  Notes
 Luck +1  Chocobo Lure attracts chocobos in random enemy encounters,
   but only when there are chocobo prints that look like this: Y. Equip more to boost effect.

Pre-Emptive

 Name  Cost  Sell  Location  Buy
 Pre-Emptive  See 'Location'  1  Battle Square, 10240 BP (Disc 1) after first visit.
 N/A.
       6400 BP (Disc 1) second visit (to receive Keystone). And 1000 BP (Disc 2-3).  
 LVL  Ability  AP  Description
 *  Pre-emptive  0  2x pre-emptive battle rate.
 **  Pre-emptive  8000  2.375x pre-emptive battle rate.
 ***  Pre-emptive  20000  2.75x pre-emptive battle rate.
 ****  Pre-emptive  40000  3.125x pre-emptive battle rate.
 *****  Master  80000  4x pre-emptive battle rate.
 Equipping Effect  Notes
 Dexterity +2  Pre-emptive allows your party to have full Time Gauges at the start of a battle,
   while enemies must wait a full time bar. The chance of this happening depends on the level of the materia.

Long Range

 Name  Cost  Sell  Location  Buy
 Long Range  N/A  1  Mythril Mine, in a north-eastern part of the cave, climb the vine by using O.
 N/A.
 LVL  Ability  AP  Description
 *  Long range  0  Normal attack damage when in the back row. Ability to attack flying enemies with short ranged weapon.
 **  Master  80000  2.375x pre-emptive battle rate.

Mega All

 Name  Cost  Sell  Location  Buy
 Mega All  N/A  1  Northern Crater (Disc 3) when you the crossroads, take the Left path, then select down when the path spilts.
 N/A.
       When you reach an area with a blue-green lifestream cave in the background, go up, then press O as soon as Cloud  
       lands on the pillar before jumping onto the other side, to grab the Mega All that's floating around.  
 LVL  Ability  AP  Description
 *  Attack All  0  One "All" use for each supported materia per battle.
 **  Attack All  20000  Two "All" uses for each supported materia per battle.
 ***  Attack All  40000  Three "All" uses for each supported materia per battle.
 ****  Attack All  80000  Four "All" uses for each supported materia per battle.
 *****  Master  160000  Five "All" uses for each supported materia per battle.
 Equipping Effect  Notes
 N/A  Mega All changes the Attack command to Slash-All, which allows a character to attack all enemies, but with 1/3 less damage than normal.
   Mega All can also be used as an 'All' for all equipped command and magic materia.
 Supported Materia
 Magic  Fire - Ice - Earth - Lightning - Restore - Heal - Revive - Seal - Mystify - Transform - Poison - Gravity - Barrier - Time - Destruct - Master Magic.
 Command  Steal - Sense - Morph - Deathblow - Manipulate.

Counter Attack

 Name  Cost  Sell  Location  Buy
 Counter Attack  N/A  1  Chocobo Square, prize for racing Chocobos at Class A and S.
 N/A.
 LVL  Ability  AP  Description
 *  Counter attack  0  20% counter attack chance.
 **  Counter attack  10000  40% counter attack chance.
 ***  Counter attack  20000  60% counter attack chance.
 ****  Counter attack  50000  80% counter attack chance.
 *****  Master  100000  100% counter attack chance.
 Equipping Effect  Notes
 N/A  When an enemy attacks a character equipped with Counter Attack,
   the character will automatically counter attack the enemy.

Cover

 Name  Cost  Sell  Location  Buy
 Cover  1000  70000  Aeris' House, in the garden.
 Midgar, Wall Market Materia Shop
 LVL  Ability  AP  Description
 *  Cover +20%  0  20% cover chance.
 **  Cover +40%  2000  40% cover chance.
 ***  Cover +60%  10000  60% cover chance.
 ****  Cover +80%  25000  80% cover chance.
 *****  Master Cover +100%  40000  100% cover chance.
 Equipping Effect  Notes
 Vitality +1  A character equipped with Cover will protect other party members,
   by that character taking the damage instead of the intended party member.

Underwater

 Name  Cost  Sell  Location  Buy
 Underwater  N/A  1  Kalm, morph a Ghost Ship, (Underwater Reactor) into a Guide Book, then trade it with the Kalm traveller for the materia.
 N/A
 LVL  Ability  AP  Description
 *  Underwater  0  Takes away the 20-minute countdown for the battle with Emerald Weapon.

HP<->MP

 Name  Cost  Sell  Location  Buy
 HP<->MP  N/A  1  Materia cave north from Mt. Corel on an island separated from the mainland. Can be reached using a Blue, Black, or Gold Chocobo.
 N/A
 LVL  Ability  AP  Description
 *  HP<->MP  0  Changes max HP into max MP and vice versa.
 **  Master  80000  N/A.
   
 
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